Do you know Macker by Paul Cantrell? It's a build-time architectural rule checking utility for Java developers. Quite old, but we have been using it for years and it still works great for us.
As I am the code cop here, I tend to torture colleagues with forbidden references ;-) So one made this little modification to a comic from xkcd by Randall Munroe. I came across it recently while organising some project folders... So here it is:
4 September 2007
18 August 2007
Java Unicode Constants
Java has a strong Unicode support since always. That's nice and is supposed to save us some headache with encodings and code pages as well as allowing us to write real i18n applications (and using fancy symbols). So let's imagine you are working on your revolutionary new application which does some symbolic computations and you need to display an arrow. Maybe you know that it's just
Instead you might want to use these Java UniCode Constants (UCC). Using a small Ruby script these constants were derived directly from the Unicode Database textual representation. For every character there is a constant with its official name and corresponding
Download and Installation
Download UCC 1.00 (330 KB), together with source. Extract the ucc-*.zip and add ucc.jar to your classpath. UCC is JDK 1.1 compliant and does not depend on any other libraries. To use characters beyond
'\u2192'
or you found it in the tables of the Unicode Database. However, by putting it into your code you will introduce a 'magic' character code. Magic numbers are a coding flaw and should not occur in your code. They need to be defined in some place with some reasonable name. So you end up defining all kind of Unicode letters and symbols you need.Instead you might want to use these Java UniCode Constants (UCC). Using a small Ruby script these constants were derived directly from the Unicode Database textual representation. For every character there is a constant with its official name and corresponding
char
or int
value. All characters of the Unicode version 4.2.0 up to \u1FFFF
are covered except CJK Ideographs. For each Unicode block, e.g. Basic Latin (\u0000..\u007F
) or Aegean Numbers (\u10100..\u1013F
), there is a separate interface with the block's name defining all code-points defined in this block. First you need to import the blocks, e.g. import unicode.AegeanNumbers
. Then you can use the constants in your code like here:Character.charCount(BasicLatin.DIGIT_NINE)) // 1(And yes, I know, interfaces are a poor place for constants. They should only be used to model a behaviour of a class. See the AvoidConstantsInterface rule. But I was young and needed the money... ;-)
Character.getNumericValue(BasicLatin.DIGIT_NINE)) // 9
Character.charCount(NumberForms.ROMAN_NUMERAL_FIVE_HUNDRED)) // 1
Character.getNumericValue(NumberForms.ROMAN_NUMERAL_FIVE_HUNDRED)) // 500
Character.charCount(AegeanNumbers.NUMBER_EIGHT)) // 2
Character.getNumericValue(AegeanNumbers.NUMBER_EIGHT)) // 8
Download and Installation
Download UCC 1.00 (330 KB), together with source. Extract the ucc-*.zip and add ucc.jar to your classpath. UCC is JDK 1.1 compliant and does not depend on any other libraries. To use characters beyond
\u10000
, called code-points, you need Java 1.5 or newer. UCC is Open Source under the GPL license.
22 May 2007
Java Astro Library
Ten years ago I had a little interest in astrology. I studied some books and had the idea for an astro-chart real-time watch, some kind of watch that shows the wheel chart for the actual time just like a simple wristwatch. After releasing my Zodiac Watch applet in 2000 I got a lot of requests for its source. So I created AstroLib as branch from Zodiac Watch applet's source in 2003. I removed all painting and user interface routines to create a library.
This is AstroLib
... a free Java library for astro charting calculations. There are house system and planet position calculation methods together with date/time and location conversion routines. For a given time the positions of the planets in the zodiac are calculated. There is no code for graphical representations or drawing a chart. The library contains just methods for calculating the data needed to build a chart. Some methods were simply ported from Walter 'Cruiser1' Pullen's Astrolog 5.40 (which is written in C) and converted to Java. Part of the code is commented in German, but variables and methods are all named in English.
The library is used as shown in the
Download AstroLib 1.13 (70 KB), together with source. Extract the astrolib-*.zip and add astrolib.jar to your classpath. AstroLib is JDK 1.1 compliant and does not depend on any other libraries. AstroLib is Open Source under the GPL license.
The library is not actively developed any more, in fact it never was. The last changes I made were adding the
FAQ
Q: Are there any chart drawing functions as in Zodiac Watch? A: Unfortunately the drawing routines are tightly coupled to the applet code and the browser user interface. I was able to extract the calculation routines and put them into a separate package, but this is not possible for the drawing code itself.
Q: The co-ordinates of the planets are within 1 minute difference from other available chart generation programs. But for the co-ordinates of the moon there is a 10 to 20 degree difference and the positions of the houses are absurd. What is wrong? A: Using a wrong time-zone results in a wrong local time. This affects the moon and the houses, but not the slower moving objects. Also make sure to enter negative longitude in the east zone and negative latitude below equator.
Q: Is there any code for computing the nodes of the moon? A: No, AstroLib can't do that.
Q: What kind of zodiac is calculated: Actual constellation divisions or the classic 30 degree each division? A: Traditional 30 degree per sign.
This is AstroLib
... a free Java library for astro charting calculations. There are house system and planet position calculation methods together with date/time and location conversion routines. For a given time the positions of the planets in the zodiac are calculated. There is no code for graphical representations or drawing a chart. The library contains just methods for calculating the data needed to build a chart. Some methods were simply ported from Walter 'Cruiser1' Pullen's Astrolog 5.40 (which is written in C) and converted to Java. Part of the code is commented in German, but variables and methods are all named in English.
The library is used as shown in the
Demo
class' main
method:// get a horoscop instanceIn case you want to add or change something, there are the following packages:
TextHoroscop horoscop = new TextHoroscop();
// set your desired planet position calculation algorithm
horoscop.setPlanet(new PlanetAA0());
// set your desired house system calculation algorithm
// may be anything from the at.kugel.zodiac.house package.
horoscop.setHouse(new HousePlacidus());
// set your user data time value
horoscop.setTime(1, 12, 1953, 20);
// set your user data location value
horoscop.setLocationDegree(-16 - 17.0/60, 48 + 4.0/60);
// calculate the values
horoscop.calcValues();
// do something with the data, e.g. output raw data
System.out.println(horoscop.toString());
- The main package contains the
TextHoroscop
class, which uses the house system and planet calculation classes to calculate the astro-chart data. util
contains some independent calculation utility functions and classes.planet
contains the different planet position calculation algorithms. This package is only dependent on the util package. All planet position algorithms are subclasses ofPlanetBasic
which itself implementsPlanetInt
. New and more accurate planet position algorithms must implementPlanetInt
and may wish to extendPlanetBasic
to inherit common functionality, but are not forced to do so. There is onlyPlanetAA0
available at the moment, which is not very accurate.house
contains the different house systems. All house system calculation algorithms are subclasses ofHouseBasic
which itself implementsHouseInt
.
Download AstroLib 1.13 (70 KB), together with source. Extract the astrolib-*.zip and add astrolib.jar to your classpath. AstroLib is JDK 1.1 compliant and does not depend on any other libraries. AstroLib is Open Source under the GPL license.
The library is not actively developed any more, in fact it never was. The last changes I made were adding the
Demo
class in 2004 and fixing a bug using time zones in 2005 (thanks to Rastislav Szabo for reporting it). Today I reformatted the code and fixed some warnings. That's it folks.FAQ
Q: Are there any chart drawing functions as in Zodiac Watch? A: Unfortunately the drawing routines are tightly coupled to the applet code and the browser user interface. I was able to extract the calculation routines and put them into a separate package, but this is not possible for the drawing code itself.
Q: The co-ordinates of the planets are within 1 minute difference from other available chart generation programs. But for the co-ordinates of the moon there is a 10 to 20 degree difference and the positions of the houses are absurd. What is wrong? A: Using a wrong time-zone results in a wrong local time. This affects the moon and the houses, but not the slower moving objects. Also make sure to enter negative longitude in the east zone and negative latitude below equator.
Q: Is there any code for computing the nodes of the moon? A: No, AstroLib can't do that.
Q: What kind of zodiac is calculated: Actual constellation divisions or the classic 30 degree each division? A: Traditional 30 degree per sign.
Update 24 April 2009
Jastrolog - Astrolog Port
Christian just convinced me to start a new project on SourceForge: Jastrolog, an Astrolog Port. Astrolog is a free astrology software program since 1991. Astrolog can create horoscopes, natal charts, and calculate current planetary positions in sidereal, traditional, and heliocentric formats. We believe it to be a bit of a cultural legacy. It deserves to live into the 21st century. As long as it is in C/C++ it has no chance. We might use AstroLib as a starting in porting the whole Astrolog and/or Astrolog32 to Java.
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